Choco Factory

Description:

Level design university project using Unreal Tournament engine.

Achievements:

  • My map was one out of three maps to get chosen for an art pass from a total number of 30+ maps.

  • My map got accept for an art pass by two different art teams.

Project details:

Genre: Arena first person shooter
Game mode: Death match
Team size: Solo project
Platform: PC
Development time: 7 weeks 
Status: Community release

Level gameplay description

DM-Choco Factory is a 6-8 player deathmatch map set inside a factory and inspired by Willy Wonka's chocolate factory. 
The map has three visually distinct rooms that feature interior and exterior areas and support various gameplay styles, core weapons and pickups.

Map layout

Node map

Level design

  • Designing, integrating & improving level flow through repeated playtesting

  • Weapons, pickups & spawn points placement & balancing

  • Level design research & analysis

  • Level design documentation

Whitebox version screenshots

Art pass version

This is the art pass version of my level that was created by an art team (Feywild) that choose my level for their project.
They choose it because they liked the idea of having three different rooms with various themes to express their creativity.

The following video is a trailer of the art pass level:

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